papers

Publications (10)

cs.CV2025

Auto-Connect: Connectivity-Preserving RigFormer with Direct Preference Optimization

Jingfeng Guo, Jian Liu, Jinnan Chen +9

We introduce Auto-Connect, a novel approach for automatic rigging that explicitly preserves skeletal connectivity through a connectivity-preserving tokenization scheme. Unlike prev…

cs.GT2017

Mobile Data Trading: Behavioral Economics Analysis and Algorithm Design

Junlin Yu, Man Hon Cheung, Jianwei Huang +1

Motivated by the recently launched mobile data trading markets (e.g., China Mobile Hong Kong's 2nd exChange Market), in this paper we study the mobile data trading problem under th…

cs.NI2016

Spectrum Investment under Uncertainty: A Behavioral Economics Perspective

Junlin Yu, Man Hon Cheung, Jianwei Huang

In this paper, we study a virtual wireless operator's spectrum investment problem under spectrum supply uncertainty. To obtain enough spectrum resources to meet its customer demand…

cs.CV2026

HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds

Team HY-World, Chenjie Cao, Xuhui Zuo +42

We introduce HY-World 2.0, a multi-modal world model framework that advances our prior project HY-World 1.0. HY-World 2.0 accommodates diverse input modalities, including text prom…

cs.CV2025

Hunyuan3D Studio: End-to-End AI Pipeline for Game-Ready 3D Asset Generation

Biwen Lei, Yang Li, Xinhai Liu +97

The creation of high-quality 3D assets, a cornerstone of modern game development, has long been characterized by labor-intensive and specialized workflows. This paper presents Huny…

cs.CV2025

Hunyuan3D-Omni: A Unified Framework for Controllable Generation of 3D Assets

Team Hunyuan3D, :, Bowen Zhang +17

Recent advances in 3D-native generative models have accelerated asset creation for games, film, and design. However, most methods still rely primarily on image or text conditioning…

cs.CV2025

HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels

HunyuanWorld Team, Zhenwei Wang, Yuhao Liu +52

Creating immersive and playable 3D worlds from texts or images remains a fundamental challenge in computer vision and graphics. Existing world generation approaches typically fall…

cs.CV2025

Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material

Team Hunyuan3D, Shuhui Yang, Mingxin Yang +50

3D AI-generated content (AIGC) is a passionate field that has significantly accelerated the creation of 3D models in gaming, film, and design. Despite the development of several gr…

cs.GT2020

Economics of Mobile Data Trading Market

Junlin Yu, Man Hon Cheung, Jianwei Huang

To exploit users' heterogeneous data demands, several mobile network operators worldwide have launched the mobile data trading markets, where users can trade mobile data quota with…

cs.GT2018

A Novel Mobile Data Contract Design with Time Flexibility

Yi Wei, Junlin Yu, Tat M. Lok +1

In conventional mobile data plans, the data is associated with a fixed period (e.g., one month) and the unused data will be cleared at the end of each period. To take advantage of…