Publications (7)
Minuet: Accelerating 3D Sparse Convolutions on GPUs
Jiacheng Yang, Christina Giannoula, Jun Wu +3
Sparse Convolution (SC) is widely used for processing 3D point clouds that are inherently sparse. Different from dense convolution, SC preserves the sparsity of the input point clo…
The interplay between spatial and heliconical bond order in twist-bend nematic materials
Rony Saha, Chenrun Feng, Chris Welch +6
The nanostructure of two novel sulfur containing dimer materials has been investigated experimentally by hard and by resonant tender X-ray scattering techniques. On cooling the dim…
RL-Scope: Cross-Stack Profiling for Deep Reinforcement Learning Workloads
James Gleeson, Srivatsan Krishnan, Moshe Gabel +3
Deep reinforcement learning (RL) has made groundbreaking advancements in robotics, data center management and other applications. Unfortunately, system-level bottlenecks in RL work…
Landau theory applied to antiferroelectric ordering in ferroelectric nematic liquid crystals
Manisha Badu, Arjun Ghimire, Milon +6
The polarization and density modulation associated with antiferroelectric ordering is studied experimentally as a function of temperature in two ferroelectric nematic liquid crysta…
Director-layer dynamics in the antiferroelectric smectic-ZA phase of a ferroelectric nematic liquid crystal
Arjun Ghimire, Bijaya Basnet, Hao Wang +7
A dynamic light scattering study of director-layer fluctuations in the antiferroelectric smectic-ZA phase of the ferroelectric nematic liquid crystal DIO is reported. The dynamics…
Optimizing Data Collection in Deep Reinforcement Learning
James Gleeson, Daniel Snider, Yvonne Yang +3
Reinforcement learning (RL) workloads take a notoriously long time to train due to the large number of samples collected at run-time from simulators. Unfortunately, cluster scale-u…
Prediction with Restricted Resources and Finite Automata
Finn Macleod, James Gleeson
We obtain an index of the complexity of a random sequence by allowing the role of the measure in classical probability theory to be played by a function we call the generating mech…