Publications (6)
CyboRacket: A Perception-to-Action Framework for Humanoid Racket Sports
Peng Ren, Chuan Qi, Haoyang Ge +6
Dynamic ball-interaction tasks remain challenging for robots because they require tight perception-action coupling under limited reaction time. This challenge is especially pronoun…
Cybo-Waiter: A Physical Agentic Framework for Humanoid Whole-Body Locomotion-Manipulation
Peng Ren, Haoyang Ge, Chuan Qi +5
Robots are increasingly expected to execute open ended natural language requests in human environments, which demands reliable long horizon execution under partial observability. T…
Closing the Loop in Humanoid VLA: Persistent 3D Object Tokens for Verifiable Loco-Manipulation
Peng Ren, Haoyang Ge, Jiang Zhao +4
Vision-language-action policies are a promising foundation for general robot control, but long-horizon humanoid loco-manipulation requires the robot to treat task objects as persis…
LPSNet: End-to-End Human Pose and Shape Estimation with Lensless Imaging
Haoyang Ge, Qiao Feng, Hailong Jia +5
Human pose and shape (HPS) estimation with lensless imaging is not only beneficial to privacy protection but also can be used in covert surveillance scenarios due to the small size…
EgoPriMo: Egocentric Motion Generation for Interactive Humanoid Control
Haoyang Ge, Peng Ren, Yukun Shi +3
Humanoid robots require whole-body motions that adapt to scene context, task requirements, and user intent. Motion tracking reproduces specified trajectories, and humanoid vision-l…
IMPose: Interactive Multi-person Pose Estimation with Dynamic Correction Propagation
Haoyang Ge, Jian Ma, Ziwen Wang +5
High-quality dynamic human pose annotation equips AI with precise motion kinematics to enable human behavior mastery, yet remains labor-intensive and time-consuming. Current annota…