papers

Publications (13)

cs.CV2022

AI2-THOR: An Interactive 3D Environment for Visual AI

Eric Kolve, Roozbeh Mottaghi, Winson Han +10

We introduce The House Of inteRactions (THOR), a framework for visual AI research, available at http://ai2thor.allenai.org. AI2-THOR consists of near photo-realistic 3D indoor scen…

cs.CV2022

Webly Supervised Concept Expansion for General Purpose Vision Models

Amita Kamath, Christopher Clark, Tanmay Gupta +3

General Purpose Vision (GPV) systems are models that are designed to solve a wide array of visual tasks without requiring architectural changes. Today, GPVs primarily learn both sk…

cs.CV2017

Visual Semantic Planning using Deep Successor Representations

Yuke Zhu, Daniel Gordon, Eric Kolve +5

A crucial capability of real-world intelligent agents is their ability to plan a sequence of actions to achieve their goals in the visual world. In this work, we address the proble…

cs.CV2020

A Cordial Sync: Going Beyond Marginal Policies for Multi-Agent Embodied Tasks

Unnat Jain, Luca Weihs, Eric Kolve +4

Autonomous agents must learn to collaborate. It is not scalable to develop a new centralized agent every time a task's difficulty outpaces a single agent's abilities. While multi-a…

cs.CV2021

Learning Generalizable Visual Representations via Interactive Gameplay

Luca Weihs, Aniruddha Kembhavi, Kiana Ehsani +7

A growing body of research suggests that embodied gameplay, prevalent not just in human cultures but across a variety of animal species including turtles and ravens, is critical in…

cs.CV2016

A Diagram Is Worth A Dozen Images

Aniruddha Kembhavi, Mike Salvato, Eric Kolve +3

Diagrams are common tools for representing complex concepts, relationships and events, often when it would be difficult to portray the same information with natural images. Underst…