Publications (4)
Selecting Better Samples from Pre-trained LLMs: A Case Study on Question Generation
Xingdi Yuan, Tong Wang, Yen-Hsiang Wang +5
Large Language Models (LLMs) have in recent years demonstrated impressive prowess in natural language generation. A common practice to improve generation diversity is to sample mul…
TextWorld: A Learning Environment for Text-based Games
Marc-Alexandre Côté, Ãkos Kádár, Xingdi Yuan +10
We introduce TextWorld, a sandbox learning environment for the training and evaluation of RL agents on text-based games. TextWorld is a Python library that handles interactive play…
Frames: A Corpus for Adding Memory to Goal-Oriented Dialogue Systems
Layla El Asri, Hannes Schulz, Shikhar Sharma +5
This paper presents the Frames dataset (Frames is available at http://datasets.maluuba.com/Frames), a corpus of 1369 human-human dialogues with an average of 15 turns per dialogue.…
Tip of the Tongue Known-Item Retrieval: A Case Study in Movie Identification
Jaime Arguello, Adam Ferguson, Emery Fine +3
While current information retrieval systems are effective for known-item retrieval where the searcher provides a precise name or identifier for the item being sought, systems tend…