papers

Publications (44)

cs.CV2024

Lightplane: Highly-Scalable Components for Neural 3D Fields

Ang Cao, Justin Johnson, Andrea Vedaldi +1

Contemporary 3D research, particularly in reconstruction and generation, heavily relies on 2D images for inputs or supervision. However, current designs for these 2D-3D mapping are…

cs.RO2022

iSDF: Real-Time Neural Signed Distance Fields for Robot Perception

Joseph Ortiz, Alexander Clegg, Jing Dong +4

We present iSDF, a continual learning system for real-time signed distance field (SDF) reconstruction. Given a stream of posed depth images from a moving camera, it trains a random…

cs.CV2020

Canonical 3D Deformer Maps: Unifying parametric and non-parametric methods for dense weakly-supervised category reconstruction

David Novotny, Roman Shapovalov, Andrea Vedaldi

We propose the Canonical 3D Deformer Map, a new representation of the 3D shape of common object categories that can be learned from a collection of 2D images of independent objects…

cs.CV2021

Learning 3D Object Categories by Looking Around Them

David Novotny, Diane Larlus, Andrea Vedaldi

Traditional approaches for learning 3D object categories use either synthetic data or manual supervision. In this paper, we propose a method which does not require manual annotatio…

cs.CV2021

DensePose 3D: Lifting Canonical Surface Maps of Articulated Objects to the Third Dimension

Roman Shapovalov, David Novotny, Benjamin Graham +2

We tackle the problem of monocular 3D reconstruction of articulated objects like humans and animals. We contribute DensePose 3D, a method that can learn such reconstructions in a w…

cs.CV2023

Real-time volumetric rendering of dynamic humans

Ignacio Rocco, Iurii Makarov, Filippos Kokkinos +4

We present a method for fast 3D reconstruction and real-time rendering of dynamic humans from monocular videos with accompanying parametric body fits. Our method can reconstruct a…

cs.CV2025

UnCommon Objects in 3D

Xingchen Liu, Piyush Tayal, Jianyuan Wang +10

We introduce Uncommon Objects in 3D (uCO3D), a new object-centric dataset for 3D deep learning and 3D generative AI. uCO3D is the largest publicly-available collection of high-reso…

cs.CV2021

Unsupervised Learning of 3D Object Categories from Videos in the Wild

Philipp Henzler, Jeremy Reizenstein, Patrick Labatut +4

Our goal is to learn a deep network that, given a small number of images of an object of a given category, reconstructs it in 3D. While several recent works have obtained analogous…

cs.CV2020

RidgeSfM: Structure from Motion via Robust Pairwise Matching Under Depth Uncertainty

Benjamin Graham, David Novotny

We consider the problem of simultaneously estimating a dense depth map and camera pose for a large set of images of an indoor scene. While classical SfM pipelines rely on a two-ste…

cs.CV2019

C3DPO: Canonical 3D Pose Networks for Non-Rigid Structure From Motion

David Novotny, Nikhila Ravi, Benjamin Graham +2

We propose C3DPO, a method for extracting 3D models of deformable objects from 2D keypoint annotations in unconstrained images. We do so by learning a deep network that reconstruct…

cs.CV2021

Learning the semantic structure of objects from Web supervision

David Novotny, Diane Larlus, Andrea Vedaldi

While recent research in image understanding has often focused on recognizing more types of objects, understanding more about the objects is just as important. Recognizing object p…

cs.CV2022

Self-Supervised Correspondence Estimation via Multiview Registration

Mohamed El Banani, Ignacio Rocco, David Novotny +4

Video provides us with the spatio-temporal consistency needed for visual learning. Recent approaches have utilized this signal to learn correspondence estimation from close-by fram…

cs.CV2026

ActionMesh: Animated 3D Mesh Generation with Temporal 3D Diffusion

Remy Sabathier, David Novotny, Niloy J. Mitra +1

Generating animated 3D objects is at the heart of many applications, yet most advanced works are typically difficult to apply in practice because of their limited setup, their long…

cs.CV2024

GOEmbed: Gradient Origin Embeddings for Representation Agnostic 3D Feature Learning

Animesh Karnewar, Roman Shapovalov, Tom Monnier +3

Encoding information from 2D views of an object into a 3D representation is crucial for generalized 3D feature extraction. Such features can then enable 3D reconstruction, 3D gener…

cs.CV2025

WildCAT3D: Appearance-Aware Multi-View Diffusion in the Wild

Morris Alper, David Novotny, Filippos Kokkinos +2

Despite recent advances in sparse novel view synthesis (NVS) applied to object-centric scenes, scene-level NVS remains a challenge. A central issue is the lack of available clean m…

cs.CV2023

Visual Geometry Grounded Deep Structure From Motion

Jianyuan Wang, Nikita Karaev, Christian Rupprecht +1

Structure-from-motion (SfM) is a long-standing problem in the computer vision community, which aims to reconstruct the camera poses and 3D structure of a scene from a set of uncons…

cs.CV2021

Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction

Jeremy Reizenstein, Roman Shapovalov, Philipp Henzler +3

Traditional approaches for learning 3D object categories have been predominantly trained and evaluated on synthetic datasets due to the unavailability of real 3D-annotated category…

cs.CV2024

Animal Avatars: Reconstructing Animatable 3D Animals from Casual Videos

Remy Sabathier, Niloy J. Mitra, David Novotny

We present a method to build animatable dog avatars from monocular videos. This is challenging as animals display a range of (unpredictable) non-rigid movements and have a variety…

cs.CV2021

NeuroMorph: Unsupervised Shape Interpolation and Correspondence in One Go

Marvin Eisenberger, David Novotny, Gael Kerchenbaum +4

We present NeuroMorph, a new neural network architecture that takes as input two 3D shapes and produces in one go, i.e. in a single feed forward pass, a smooth interpolation and po…

cs.CV2020

Continuous Surface Embeddings

Natalia Neverova, David Novotny, Vasil Khalidov +3

In this work, we focus on the task of learning and representing dense correspondences in deformable object categories. While this problem has been considered before, solutions so f…

cs.CV2024

ViewDiff: 3D-Consistent Image Generation with Text-to-Image Models

Lukas Höllein, Aljaž Božič, Norman Müller +5

3D asset generation is getting massive amounts of attention, inspired by the recent success of text-guided 2D content creation. Existing text-to-3D methods use pretrained text-to-i…

cs.CV2026

SceneScribe-1M: A Large-Scale Video Dataset with Comprehensive Geometric and Semantic Annotations

Yunnan Wang, Kecheng Zheng, Jianyuan Wang +8

The convergence of 3D geometric perception and video synthesis has created an unprecedented demand for large-scale video data that is rich in both semantic and spatio-temporal info…

cs.CV2023

HoloFusion: Towards Photo-realistic 3D Generative Modeling

Animesh Karnewar, Niloy J. Mitra, Andrea Vedaldi +1

Diffusion-based image generators can now produce high-quality and diverse samples, but their success has yet to fully translate to 3D generation: existing diffusion methods can eit…

cs.CV2024

Meta 3D Gen

Raphael Bensadoun, Tom Monnier, Yanir Kleiman +17

We introduce Meta 3D Gen (3DGen), a new state-of-the-art, fast pipeline for text-to-3D asset generation. 3DGen offers 3D asset creation with high prompt fidelity and high-quality 3…

cs.CV2025

LIM: Large Interpolator Model for Dynamic Reconstruction

Remy Sabathier, Niloy J. Mitra, David Novotny

Reconstructing dynamic assets from video data is central to many in computer vision and graphics tasks. Existing 4D reconstruction approaches are limited by category-specific model…

physics.atom-ph2019

Detecting and Receiving Phase Modulated Signals with a Rydberg Atom-Based Mixer

Christopher L. Holloway, Matthew T. Simons, Joshua A. Gordon +1

Recently, we introduced a Rydberg-atom based mixer capable of detecting and measuring the phase of a radio-frequency field through the electromagnetically induced transparency (EIT…

cs.CV2025

VGGT: Visual Geometry Grounded Transformer

Jianyuan Wang, Minghao Chen, Nikita Karaev +3

We present VGGT, a feed-forward neural network that directly infers all key 3D attributes of a scene, including camera parameters, point maps, depth maps, and 3D point tracks, from…

cs.CV2026

VGGT-

Jianyuan Wang, Minghao Chen, Shangzhan Zhang +7

Recent feed-forward reconstruction models, such as VGGT, have proven competitive with traditional optimization-based reconstructors while also providing geometry-aware features use…

cs.CV2024

PartGen: Part-level 3D Generation and Reconstruction with Multi-View Diffusion Models

Minghao Chen, Roman Shapovalov, Iro Laina +4

Text- or image-to-3D generators and 3D scanners can now produce 3D assets with high-quality shapes and textures. These assets typically consist of a single, fused representation, l…

cs.CV2021

Augmenting Implicit Neural Shape Representations with Explicit Deformation Fields

Matan Atzmon, David Novotny, Andrea Vedaldi +1

Implicit neural representation is a recent approach to learn shape collections as zero level-sets of neural networks, where each shape is represented by a latent code. So far, the…

cs.CV2024

Meta 3D AssetGen: Text-to-Mesh Generation with High-Quality Geometry, Texture, and PBR Materials

Yawar Siddiqui, Tom Monnier, Filippos Kokkinos +8

We present Meta 3D AssetGen (AssetGen), a significant advancement in text-to-3D generation which produces faithful, high-quality meshes with texture and material control. Compared…

cs.CV2021

Discovering Relationships between Object Categories via Universal Canonical Maps

Natalia Neverova, Artsiom Sanakoyeu, Patrick Labatut +2

We tackle the problem of learning the geometry of multiple categories of deformable objects jointly. Recent work has shown that it is possible to learn a unified dense pose predict…

cs.CV2017

AnchorNet: A Weakly Supervised Network to Learn Geometry-sensitive Features For Semantic Matching

David Novotny, Diane Larlus, Andrea Vedaldi

Despite significant progress of deep learning in recent years, state-of-the-art semantic matching methods still rely on legacy features such as SIFT or HoG. We argue that the stron…

cs.CV2022

Nerfels: Renderable Neural Codes for Improved Camera Pose Estimation

Gil Avraham, Julian Straub, Tianwei Shen +7

This paper presents a framework that combines traditional keypoint-based camera pose optimization with an invertible neural rendering mechanism. Our proposed 3D scene representatio…

cs.CV2024

PoseDiffusion: Solving Pose Estimation via Diffusion-aided Bundle Adjustment

Jianyuan Wang, Christian Rupprecht, David Novotny

Camera pose estimation is a long-standing computer vision problem that to date often relies on classical methods, such as handcrafted keypoint matching, RANSAC and bundle adjustmen…

cs.CV2023

Replay: Multi-modal Multi-view Acted Videos for Casual Holography

Roman Shapovalov, Yanir Kleiman, Ignacio Rocco +6

We introduce Replay, a collection of multi-view, multi-modal videos of humans interacting socially. Each scene is filmed in high production quality, from different viewpoints with…

cs.CV2025

Twinner: Shining Light on Digital Twins in a Few Snaps

Jesus Zarzar, Tom Monnier, Roman Shapovalov +2

We present the first large reconstruction model, Twinner, capable of recovering a scene's illumination as well as an object's geometry and material properties from only a few posed…

cs.CV2023

HoloDiffusion: Training a 3D Diffusion Model using 2D Images

Animesh Karnewar, Andrea Vedaldi, David Novotny +1

Diffusion models have emerged as the best approach for generative modeling of 2D images. Part of their success is due to the possibility of training them on millions if not billion…

cs.CV2015

Cascaded Sparse Spatial Bins for Efficient and Effective Generic Object Detection

David Novotny, Jiri Matas

A novel efficient method for extraction of object proposals is introduced. Its "objectness" function exploits deep spatial pyramid features, a novel fast-to-compute HoG-based edge…

cs.CV2022

Common Pets in 3D: Dynamic New-View Synthesis of Real-Life Deformable Categories

Samarth Sinha, Roman Shapovalov, Jeremy Reizenstein +4

Obtaining photorealistic reconstructions of objects from sparse views is inherently ambiguous and can only be achieved by learning suitable reconstruction priors. Earlier works on…

cs.CV2018

Self-supervised Learning of Geometrically Stable Features Through Probabilistic Introspection

David Novotny, Samuel Albanie, Diane Larlus +1

Self-supervision can dramatically cut back the amount of manually-labelled data required to train deep neural networks. While self-supervision has usually been considered for tasks…

cs.CV2020

Accelerating 3D Deep Learning with PyTorch3D

Nikhila Ravi, Jeremy Reizenstein, David Novotny +4

Deep learning has significantly improved 2D image recognition. Extending into 3D may advance many new applications including autonomous vehicles, virtual and augmented reality, aut…

cs.CV2018

Semi-convolutional Operators for Instance Segmentation

David Novotny, Samuel Albanie, Diane Larlus +1

Object detection and instance segmentation are dominated by region-based methods such as Mask RCNN. However, there is a growing interest in reducing these problems to pixel labelin…

cs.CV2020

3D Multi-bodies: Fitting Sets of Plausible 3D Human Models to Ambiguous Image Data

Benjamin Biggs, Sébastien Ehrhadt, Hanbyul Joo +3

We consider the problem of obtaining dense 3D reconstructions of humans from single and partially occluded views. In such cases, the visual evidence is usually insufficient to iden…