papers
Publications (3)
cs.CV2025
Motion Keyframe Interpolation for Any Human Skeleton via Temporally Consistent Point Cloud Sampling and Reconstruction
Clinton Mo, Kun Hu, Chengjiang Long +2
In the character animation field, modern supervised keyframe interpolation models have demonstrated exceptional performance in constructing natural human motions from sparse pose d…
cs.CV2023
Terrain Diffusion Network: Climatic-Aware Terrain Generation with Geological Sketch Guidance
Zexin Hu, Kun Hu, Clinton Mo +2
Sketch-based terrain generation seeks to create realistic landscapes for virtual environments in various applications such as computer games, animation and virtual reality. Recentl…
cs.CV2025
Extended Short- and Long-Range Mesh Learning for Fast and Generalized Garment Simulation
Aoran Liu, Kun Hu, Clinton Mo +2
3D garment simulation is a critical component for producing cloth-based graphics. Recent advancements in graph neural networks (GNNs) offer a promising approach for efficient garme…