papers

Publications (6)

cs.CV2026

Cosmos 3: Omnimodal World Models for Physical AI

NVIDIA, :, Aditi +293

We introduce Cosmos 3, a family of omnimodal world models designed to jointly process and generate language, image, video, audio, and action sequences within a unified mixture-of-t…

cs.CV2026

World Simulation with Video Foundation Models for Physical AI

NVIDIA, :, Arslan Ali +87

We introduce [Cosmos-Predict2.5], the latest generation of the Cosmos World Foundation Models for Physical AI. Built on a flow-based architecture, [Cosmos-Predict2.5] unifies Text2…

cs.CV2024

Edify 3D: Scalable High-Quality 3D Asset Generation

NVIDIA, :, Maciej Bala +22

We introduce Edify 3D, an advanced solution designed for high-quality 3D asset generation. Our method first synthesizes RGB and surface normal images of the described object at mul…

cs.CV2025

Cosmos World Foundation Model Platform for Physical AI

NVIDIA, :, Niket Agarwal +76

Physical AI needs to be trained digitally first. It needs a digital twin of itself, the policy model, and a digital twin of the world, the world model. In this paper, we present th…

cs.CV2025

Cosmos-Transfer1: Conditional World Generation with Adaptive Multimodal Control

NVIDIA, :, Hassan Abu Alhaija +38

We introduce Cosmos-Transfer, a conditional world generation model that can generate world simulations based on multiple spatial control inputs of various modalities such as segmen…

cs.AI2025

Cosmos-Reason1: From Physical Common Sense To Embodied Reasoning

NVIDIA, :, Alisson Azzolini +51

Physical AI systems need to perceive, understand, and perform complex actions in the physical world. In this paper, we present the Cosmos-Reason1 models that can understand the phy…