papers

Publications (14)

cs.CV2020

Sim2Real Predictivity: Does Evaluation in Simulation Predict Real-World Performance?

Abhishek Kadian, Joanne Truong, Aaron Gokaslan +6

Does progress in simulation translate to progress on robots? If one method outperforms another in simulation, how likely is that trend to hold in reality on a robot? We examine thi…

cs.CV2023

Learning to Transfer In-Hand Manipulations Using a Greedy Shape Curriculum

Yunbo Zhang, Alexander Clegg, Sehoon Ha +2

In-hand object manipulation is challenging to simulate due to complex contact dynamics, non-repetitive finger gaits, and the need to indirectly control unactuated objects. Further…

cs.RO2024

PARTNR: A Benchmark for Planning and Reasoning in Embodied Multi-agent Tasks

Matthew Chang, Gunjan Chhablani, Alexander Clegg +17

We present a benchmark for Planning And Reasoning Tasks in humaN-Robot collaboration (PARTNR) designed to study human-robot coordination in household activities. PARTNR tasks exhib…

cs.CV2023

Habitat Synthetic Scenes Dataset (HSSD-200): An Analysis of 3D Scene Scale and Realism Tradeoffs for ObjectGoal Navigation

Mukul Khanna, Yongsen Mao, Hanxiao Jiang +7

We contribute the Habitat Synthetic Scene Dataset, a dataset of 211 high-quality 3D scenes, and use it to test navigation agent generalization to realistic 3D environments. Our dat…

cs.CV2024

Controllable Human-Object Interaction Synthesis

Jiaman Li, Alexander Clegg, Roozbeh Mottaghi +3

Synthesizing semantic-aware, long-horizon, human-object interaction is critical to simulate realistic human behaviors. In this work, we address the challenging problem of generatin…

cs.RO2017

Learning to Navigate Cloth using Haptics

Alexander Clegg, Wenhao Yu, Zackory Erickson +3

We present a controller that allows an arm-like manipulator to navigate deformable cloth garments in simulation through the use of haptic information. The main challenge of such a…