papers

Publications (8)

cs.RO2026

VoLo: A Physical Orchestrator for Open-Vocabulary Long-Horizon Manipulation

Siyi Chen, Hugo Hadfield, Alex Zook +9

Open-vocabulary long-horizon manipulation requires robots to reason over flexible instructions and complex multi-object scenes while adaptively planning, executing, monitoring, and…

cs.LG2026

MōLe-Λ: Learning the Coupled-Cluster Response State for Energies, Gradients, and Properties

Andreas Burger, Luca Thiede, Abdulrahman Aldossary +4

Coupled-cluster (CC) theory is often considered the gold standard of quantum chemistry, but its high computational cost limits routine access to accurate energies, forces and respo…

cs.RO2026

RoboLab: A High-Fidelity Simulation Benchmark for Analysis of Task Generalist Policies

Xuning Yang, Rishit Dagli, Alex Zook +5

The pursuit of general-purpose robotics has yielded impressive foundation models, yet simulation-based benchmarking remains a bottleneck due to rapid performance saturation and a l…

cs.AI2024

FactorSim: Generative Simulation via Factorized Representation

Fan-Yun Sun, S. I. Harini, Angela Yi +6

Generating simulations to train intelligent agents in game-playing and robotics from natural language input, from user input or task documentation, remains an open-ended challenge.…

cs.AI2025

Fly, Fail, Fix: Iterative Game Repair with Reinforcement Learning and Large Multimodal Models

Alex Zook, Josef Spjut, Jonathan Tremblay

Game design hinges on understanding how static rules and content translate into dynamic player behavior - something modern generative systems that inspect only a game's code or ass…

cs.CV2022

PeopleSansPeople: A Synthetic Data Generator for Human-Centric Computer Vision

Salehe Erfanian Ebadi, You-Cyuan Jhang, Alex Zook +6

In recent years, person detection and human pose estimation have made great strides, helped by large-scale labeled datasets. However, these datasets had no guarantees or analysis o…