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Pierre Gleize

5 papers

No researched profile yet.

papers

Publications (5)

cs.CV2025

HOIGPT: Learning Long Sequence Hand-Object Interaction with Language Models

Mingzhen Huang, Fu-Jen Chu, Bugra Tekin +10

We introduce HOIGPT, a token-based generative method that unifies 3D hand-object interactions (HOI) perception and generation, offering the first comprehensive solution for caption…

cs.CV2024

ADen: Adaptive Density Representations for Sparse-view Camera Pose Estimation

Hao Tang, Weiyao Wang, Pierre Gleize +1

Recovering camera poses from a set of images is a foundational task in 3D computer vision, which powers key applications such as 3D scene/object reconstructions. Classic methods of…

cs.CV2023

SiLK -- Simple Learned Keypoints

Pierre Gleize, Weiyao Wang, Matt Feiszli

Keypoint detection & descriptors are foundational tech-nologies for computer vision tasks like image matching, 3D reconstruction and visual odometry. Hand-engineered methods like H…

cs.CV2026

SAM 3D: 3Dfy Anything in Images

SAM 3D Team, Xingyu Chen, Fu-Jen Chu +20

We present SAM 3D, a generative model for visually grounded 3D object reconstruction, predicting geometry, texture, and layout from a single image. SAM 3D excels in natural images,…

cs.CV2024

ICON: Incremental CONfidence for Joint Pose and Radiance Field Optimization

Weiyao Wang, Pierre Gleize, Hao Tang +3

Neural Radiance Fields (NeRF) exhibit remarkable performance for Novel View Synthesis (NVS) given a set of 2D images. However, NeRF training requires accurate camera pose for each…

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